3 New GameModes| 27-03-2019 | Patch 1.6.11


New Update is Now Live! :partying_face::partying_face:

In the upcoming week you can test different game odes in custom rooms. Read all about it in the dev blog .

NEW

  • Mobile controls, there are 4 input modes you can choose from now in your settings including a virtual joystick.
  • The game can now be installed as a desktop app through Google Chrome 11.
  • The game will now prompt you on mobile (Chrome) to install the game as a native application.
  • Temporary settings for custom rooms to select different gamemodes (see dev blog ).

IMPROVED

  • Matchmaking changes have been reverted to the old system.
  • Added a button in the top right to enter full-screen mode.
  • Added a warning to play the game in landscape mode on mobile.
  • Slightly improved effect timers, it should look a little bit smoother.

CHANGED

  • The concept of survival tokens has been removed, instead the points are given immediately when someone dies.
  • Turret bullets spawn rate increased from 3 seconds to 2.6 seconds.

FIXED

  • Fixed multiple leave messages when players leave.
  • On mobile there is no more overscrolling.
  • Fixed several issues with the interface rendering incorrect on mobile.
  • Changing fullscreen settings and saving the settings will now put you in fullscreen again.
  • Fixed an issue where the game would break if you were out of focus for more than 10 seconds. (60 seconds now)
  • Fixed an issue where the game would re-simulate an entire round when the game ended resulting in performance issues and bad sync.
  • If there is a critical error in the game it will automatically refresh allowing you to rejoin.

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