Friends List | 29-04-2019 | Patch 1.6.19


:tada: Friends are here!!

In this update, we’ve added a much-requested feature to the game: a friends list! You can now search for, manage and chat with your friends anywhere in the game in the all-new social window!

NEW

  • A friends list feature! You will be able to search for other players using their username and add them as friends, as well as see any pending friend requests and accept, or reject them. Once you’ve accumulated some friends in your list, you can see if they are online (or not), and do things like:

    Spectate their match :eyes:  - Join them in play :busts_in_silhouette: - Chat :speech_balloon:

  • A new social window (which includes the chat) that is available anywhere!
  • You can continue chatting after leaving a game until you join a new game.
  • You will be able to chat in private with friends.
  • Quickplay chat has been replaced with global chat. New accounts need to play at least 10 games until they can access global chat.

CHANGED

  • Matchmaking quality improved - This will mean longer waiting times in most cases, however, the waiting times were previously quite short: in the previous match making update the waiting time was reduced by half for lowest and highest ranks.
  • Field sizes have been adjusted.
  • Made streamer-mode less intrusive - Beam has been removed and the spotlight sie has been decreased.

IMPROVED

  • All bullets now have a separate collision area for hitting ships. Their size is 3x as big as that with lines, making it a bit easier to hit moving players.

Ballance Update

BUFFED

  • Single-shot attack increased to 18.6% (was 17%)
  • Double shot attack increased to 18.9% (was 17.2%)
  • Side shot attack increased to 17.5% (was 15.7%)
  • Multi-shot attack increased to 19.1% (was 17.4%)
  • Homing attack increased to 11% (was 9.9%)
  • Laser attack increased to 13.3% (was 12.1%)
  • Thick attack increased to 13.5% (was 12.8%)
  • Low-res attack increased to 13.2% (was 12.1%)
  • Trippy attack increased to 13.5% (was 12.4%)
  • Curve blind attack increased to 12.9% (was 11.7%)
  • Clock block attack increased to 8.9% (was 7.7%)
  • Speedy attack increased to 12.2% (was 10.9%)
  • Reverse attack increased to 6.9% (was 6.2%)
  • Steer-less attack increased to 13.4% (was 11.9%)
  • Mine attack increased to 11.1% (was 9.9%)
  • Time bomb attack increased to 11.4% (was 10.1%)
  • Time bomb activation delay decreased to 0.45s (was 0.6s)
  • Time bomb explode delay decreased to 0.55s (was 0.6s)
  • Trigger bomb attack increased to 13.6% (was 12.1%)
  • Stealth mine attack increased to 8.8% (was 7.9%)
  • Brake cooldown decreased to 4s (was 6s)
  • Jump cooldown decreased to 4s (was 8s)
  • Speed burst cooldown decreased to 6s (was 8s)
  • Hide self cooldown decreased to 6s (was 8s)
  • Turret rotate-speed increased to 100°/s (was 40°/s)

NERFED

  • Time bomb trigger size decreased to 120 (was 160)
  • Brake defence removed (was 30%)
  • Jump defence removed (was 30%)
  • Speed burst defence removed (was 30%)
  • Thin defence removed (was 30%)
  • Hide self-defence removed (was 30%)
  • Turret attack decreased to 1% (was 2%)

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